DRAGON QUEST/WARRIOR III WALKTHROUGH *Note: I will not mention petty equipment, or exp. levels in the walkthrough, just make sure you keep everyone adequately equipped, and refer to the exp. chart. When you begin, go meet the king and listen to what he tells you. Afterwards, go to Louisa's Place and recruit your party. I recommend a Fighter, a Pilgrim, and a Wizard. Talk to everyone, and you will discover that your first goal is to find the thief's key, which is in the Tower of Najima. Buy a couple of antidote herbs before going to the Tower. You can enter the tower through the cave at the southwest of the island. At the top, is an old man who will give you the key. Now, go to Reeve and get the magic ball from the old man there. Go to the cave of Enticement and use the magic ball on the seal. Find your way to the travel door. Upon arriving in Romaly, the king will ask you to retrieve the golden crown, which was stolen by Kandar. Kandar has fled to the Tower of Shanpane to the west. But first, head north to Kanave. If you have a wizard in your party, steal the poison needle from the item shop at night. This town has the Fighting Suit and Iron Claw for sale, the best equipment for a fighter. Go west to Noaniels. It seems everyone is asleep. Go west to the elves village, and then explore the nearby cave. You will find the Dream Ruby there. Take the dream ruby to the elf queen. She will give you the Wake-Up Powder. Take this to Noaniels and awaken the villagers. Make sure you buy the Cloak of Evasion for your wizard. Now you are ready to go to the Tower of Shanpane. After defeating Kandar, you will have to let him go. He will give you the golden crown as thanks. Take it to the King of Romaly, and you can become the king of Romaly!! Congratulations! You are now king! If you want to continue your quest, find the old king in the fight ring. Now head southeast to Assaram, in search of the Magic Key. Assaram is the only place that sells the Iron Helmet. The merchant wants 16,000GP for it, yeah right! You can only talk him down to 2,000, although it's only worth 1,000. The Hero, Soldier, and Pilgrim need to be equipped with them. In Assaram, the people will point you in the direction of Isis. In Isis, make sure you find the Meteorite Armband in the basement of the castle; this item will double a person's agility. I recommend equipping your Pilgrim with it, because you will want him to cast his healing spells quickly in battle. Now, go North to the pyramid and find the magic key. It is on the 3rd floor. Push the button on the far right, then on the far left. The boulder will move and you can get the Magic Key. Now, if you want a lot of gold, go to the basement of the pyramid. Here, spells do not work. Use the SEARCH command in the basement to find hidden stairs. Use the Magic Key, and search the altar to find the Golden Claw. If you have a fighter, equip him with it for now. Enemy encounters will quadruple while you have the claw. You can't cast outside, so make your way slowly out of the pyramid, bring medical herbs with you. After exiting the pyramid, cast return and sell the golden claw somewhere. Now, unlock all the Magic Key doors you couldn't before (there are doors in Aliahan, Romaly, Assaram, and Isis). Now, go North of Romaly to Portoga in search of a ship. The king won't give you a ship unless you give him some pepper. Go to the cave east of Assaram, and show Norud the Dwarf the king's scroll. He will show you a secret passage. After exiting the cave, you can go north to an inn if you need a rest. Then, head south to Baharata. The pepper shop is closed (of course...) because someone has been kidnapped. The kidnapper's cave is to the northeast. In the cave you'll find your old friend Kandar. He's meaner now, so cast SAP and BLAZEMORE on him, if you know it. You'll have to let him flee again. Now go back to town and get the pepper. Now, you can go northeast to the Shrine of Dhama, or you can wait until you get your ship, and go there by sea. If you want to change your profession, you can at the shrine, but only if you heave reached level 20. If you want to be a Sage, climb the Tower of Garunda and find the Book of Satori. Now you can return to Portoga and get a ship! Take a few minutes to explore the world. Now, the first thing you need to do, is head south from Portoga to Tedanki. If you start out in the morning, you'll reach a river about evening. Follow the river to Tedanki. In Tedanki, you can buy the Magic Armor and Zombie Slasher. You will also find the Lamp of Darkness here. Next, make sure you visit Lancel, south of Baharata. Now sail west from Portoga, and go up the coast until you see a patch of grass. Enter that, and you'll find a man who wants to build a town. Go back to Aliahan and recruit a new Merchant. Take the Merchant to the old man. They will begin building a new town. Check back from time to time, especially after defeating Orochi, and again after getting the Staff of Change. Now make your way by ship to the village of the Soo, Southwest of the new town. Be sure to search to well for the Staff of Thunder. Give it to the Wizard and have him use it in battle to produce the FIREBANE spell. Now, buy an invisibility herb at Lancel, and go Northwest of Noaniels to the castle of Eginbear. Use the herb to fool the guard. Solve the boulder puzzle by pushing them onto the tiles at the top of the room, this will open the passage to the Stone of Drought. Sail due South from Aliahan until you reach the shoals. Use the stone to raise a shrine from the shoals. Inside, you will find the Final Key!! Now, sail west to a forested area. Search where the four mountains cross to find the Leaf of the World Tree. You can only have one of these at once, but when you use it, you can get another at the same spot. Now explore Muor, north of Jipang, and Northwest of Dhama. Also explore the house of Pirates, west of Aliahan, and Liamland, southwest of that. Now, go to Jipang, west of Dhama. You must enter the cave and defeat the Orochi, who is killing off the inhabitants. To defeat him, cast BIKILL on your Hero, Soldier, or Fighter, and cast SLEEP and SAP with your Pilgrim. After defeating him, he will drop his sword and run. Equip the sage with the sword, if you have one. Follow him, and you'll find out that he is the village chief!! Defeat him again and he will die. Now, sail Northeast to find the Tower of Arp. Here, you will find the echoing flute. Use it to help locate the orbs. Now, go to the navel of the earth, at Lancel. Give the Hero the Meteorite Armband and Final Key. He must go into the cave alone. Inside, you will find the powerful Armor of Terrafirma. Next, go to Samano by going to the shrine North of the new town. Go in the travel doors until you go to a shrine where someone talks about Simon. Exit this shrine and walk to Samano. You will find out that the king has turned very evil. You must now go Southwest to the cave and find the Mirror of Ra. Enter the castle at night at show the mirror to the king. He will turn into a Boss Troll!! Cast BIKILL and BLAZEMORE to beat him. When defeated, he will leave the staff of Change. Now, go back to the village of the elves. Turn yourselves into elves or dwarves with the staff, and you will be able to shop there. Buy a some Wizard's Rings and Angel's Robes. Now, go to Greenlad, North of the new town, and give the staff of change to the old man in exchange for the Sailor's Thigh Bone. Use the bone to locate the Phantom Ship, which is in the bay of Romaly. Board the ship when you find it, and get the Locket of Love. The Promontory of Olivia is north of the World Tree. When the voice forces your ship backwards, use the locket. Go to the Shrine Jail, and talk to Simon's ghost. He will give you the Sword of Gaia. Now, sail South from Assaram to reach the Volcano. Throw in the Sword, and a path will form over the river. Head south to the Cave of Necrogond. This is a hard cave to get through, so make sure you are at LEAST at level 30. Get the Thunder Sword and Swordedge Armor on the way, and upon exiting the cave, go to the shrine to get the last orb. Now, with all the orbs (see below for orb locations), go to Liamland, west of Lancel. Here you will receive the great bird, Ramia! Before going to Baramos' castle, head west from Kanave to the Dragon Queen's castle. She will give you the Ball of Light, but you won't use this until later, so store it in the vault. Now, go to Baramos' castle! When you find the Archfiend, cast BIKILL on your Hero, Soldier, or Fighter. Have the Wizard cast BOUNCE. Don't worry about healing the wizard, you won't be able to with BOUNCE in effect. If he dies, it's OK. Have the Pilgrim cast HEALUS, HEALALL, and VIVIFY when needed. The Leaf of the World Tree will be helpful. Baramos has about 900 HP. Congratulations! You've beaten the Archfiend Baramos. Now head back to Aliahan for a celebration. But, as you find, there is a Master Archfiend. Before doing anything else, go back to Portoga and get the Sword of Illusion. Did you see that black hole near Baramos' castle? That is the Great Pit of Gaia. It has grown now, and you can fall through it. You will find yourself in a strange, dark land. Hmmm... Doesn't this look familiar? If you've played Dragon Warrior 1 or 2, it should, for it is Alefgard. Head east on your new ship to Tantegel Castle. There you will find Kandar, who has finally seen the light. He will tell you about the Stones of Sunlight. You ought to know where those are from DW1, but wait... they're not there. Check the castle kitchen for a secret stairway, the stones are upstairs. You are also told that the castle's three treasures, the Sword of Kings, the Armor of Radiance, and the Shield of Heroes were stolen by Zoma, the Archfiend. You find out that Ortega has also come to this world. He was nursed back to health after his battle with the dragon, and has set out to Zoma's castle. Next, go to the northwest to Garin's house. The sliver harp is in the basement. Now, head by ship to Kol, in the east. In Kol you will find the Fairy Flute four steps south of the open air bath. The flute will put enemies to sleep when used in battle. Also, you will find an item shop run by a man from Jipang. He wants some oricon. Go to Hauksness, south of Tantegel, and find the oricon in the pasture. Sell the oricon to the man in Kol. He will forge a new Sword of Kings; buy it. Now go to Cantlin, and explore. Next, go to Ridmuldar, and get the Ring of Life at the INN. Now explore the mountain cave southwest of Tantegel. Then explore the Cave Northwest of Tantegel, and find the Shield of Heroes next to the strange fissure. Climb the Tower of Kol, find the Armor of Radiance, and Use the fairy flute it front of Rubiss to free him (or is it her?). He (she?) will give you the Sacred Amulet, which repels BEAT/DEFEAT spells. Now go to the shrine south of Cantlin to find the Staff of Rain. Take the Staff, the Stones, and the Amulet to the Shrine of the Holy, South of Ridmuldar. You will get the Rainbow Drop. Use this northwest of Ridmuldar to get to the island of Zoma. Go in the castle, and search behind the throne to find stairs. An easy way to get through the rotating floor room, is just keep pressing up, and you'll end up near the stairs. Soon you will see a man fighting King Hydra. It's Ortega! After a fierce battle, Ortega is defeated. Go to the north end of this floor and open the door at the top. Inside this room are several chests; one contains the Sage's Stone! Keep going until you get to the Archfiend's Chamber. Fight the first 3 bosses using BIKILL, BLAZEMOST, and the Sage's Stone. Use a wizard's ring to restore magic before confronting Zoma. Make sure you brought the Ball of Light with you! When you fight Zoma, first use the Ball of Light. Now, keep casting BIKILL every time Zoma shoots the light from his finger, which cancels all spells. Have your Pilgrim use the Sage's Stone every turn, unless someone dies, then have him REVIVE them. Your BIKILLed Hero and Fighter should attack, while your wizard keeps BIKILL on them. If you are hurt badly, cast HEALUSALL. If you keep doing all of this you will prevail! Zoma has about 1,000 HP. When you beat him, go to every town in Alefgard, and let everyone congratulate you. Then head to Tantegel and talk to the king. The king gives you the title Erdrick the Great, a name to be remembered for generations to come.